Hudson Soft brought the first 50 levels of Lode Runner to the NES, albeit slightly altered due to vertical resolution restrictions. Following Championship, many sequels and ports, including an arcade version, were developed to cater to new and old fans of the series alike. The first sequel to appear was Championship Lode Runner which contained 50 of the most difficult levels designed for the original by fans, and intended for play by experts only. Lode Runner captured many players' imaginations, as well as their dollars, so it went on to great commercial success. What started as a side project for Doug Smith while he attended college, became a phenomenal success after Brøderbund bought the rights to publish his game for the Apple II, on which it was developed, as well as just about every other system that could handle it. Not only did it include 150 different levels for the player to tackle, it also included a complete level editor that allowed players to continue the fun long after the 150 levels were beaten. Lode Runner broke the mold for platform/ladder computer games when it came out.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |